KEEPING TRACK OF TROOPS IN BUILDINGS
One of my pet peeves in any game is figures standing on building roofs or set on next to a building to indication of their occupation of said building, I feel that it detracts from the appearance of the game.
Others have used “plan sheets with an outline of the building on it in which one places the figures that are in that building, still others use a simple sheet of paper marked off in large squares, each representing on of the buildings and figures placed in them. I have tried both and have found that the figures can ‘inadvertently’ slip from one building to another, causing all kinds of problems.
I provided a sample AMMO form below. Simply cut between each shell (as it is done for phone numbers on those bulletin board announcements) so that it can be easily torn off and handed to you opponent or umpire for each shot. The scenario designer provides one for each gun and gun type to the player as part of the game set up. He also tears off enough rounds to correspond with the number allowed by the scenario.
Smoke rounds is be indicated by a large "SMOKE" superimposed on the shell photo. If 1/3 of the rounds are allowed for smoke, so letter 4 shells counting from the left. as you reduce the number of FMs allowed for the scenario, reduce the shells with smoke by 1/3. E.g if the scenario calls for only 9 FMs, tear off 1 smoke round from the left and 3 regular rounds from the right, keaving 9 rounds, 3 (or 1/3) of which are smoke. When determining the number of smoke rounds to remove, round up.